1. Laws
The Laws of Cricket shall apply, with the exception of the following
Playing Conditions:-
Teams shall consist of six players each.
The names of the six players shall be given to the Match Referee before the
commencement of the match.
In the event of a player sustaining a serious injury, or is taken ill, then a
substitute, who satisfies the ECC Qualification Criteria, may bat, bowl and field.
Each match shall consist of one innings per team.
Each innings shall consist of a maximum of ten six ball overs. All overs will be bowled
from the same wicket. The Wicket Keeper will not normally bowl.
In the event that the Captain miscalculates so that a Bowler must bowl two consecutive
overs, then a penalty of two points will be enforced and the Wicket Keeper will be allowed
to bowl the remaining over.
Umpires and Batsmen will change ends at the end of each over.
No more than two overs are to be bowled by any individual. In calculating
each individuals accrued number of overs, part of an over shall be deemed as a full over.
Each innings must be completed within thirty minutes with a maximum of a five minute
interval between innings. Failure of a team to do so, except for reasons beyond their
control (e.g. serious injury), will result in a Fine per full over not bowled. (The Fine
will be determined by the Tournament Referee, prior to the start of the Tournament).
Two Batsmen shall be at the wicket at all times during an innings.
The innings will be complete when the fifth wicket falls.
No Batsman is allowed to retire unless through injury or illness.
A No-Ball shall be called if the ball rises and passes or would have passed above
shoulder height of the Batsman standing upright at the crease.
In addition, a No-Ball shall be called if the ball pitches short of the centre line.
Law 25.1 Wide Ball - Judging a Wide
Umpires are instructed to apply a very strict and consistent interpretation in regard
to this Law in order to prevent negative bowling wide of the wicket, especially on the Leg
side.
2. Methods of Dismissal
Apart from the normal methods of dismissal contained in the Laws of Cricket, the
following variations shall apply:-
After striking the ball the Batsman shall be out caught by a
Fieldsman if the ball has hit a side wall or the wall behind the Wicket Keeper,
provided the ball has not touched the ground. (Note: Except the wall behind the Bowler).
No score is recorded.
The Batsman shall be out "roofed" if the ball is hit into the ceiling, or any
apparatus attached to the ceiling.
Note: The side walls above a line drawn approximately 2.5 to 3 metres shall be considered
part of the ceiling.
If the Batsman is given out "roofed" no runs shall be scored by the batsman.
If the Batsman is given out "roofed" from a No-Ball the extras shall be added to the team
total and an extra delivery bowled.
The Batsman or the non-Striker shall be given NOT OUT if the ball
rebounds from a wall and hits a wicket without being touched by a Fieldsman.
The Batsman shall be given NOT OUT if the ball rebounds off a Fieldsman
and hits a wall considered part of the "roofed" area.
3. Scoring of Runs
Before the Tournament commences the Tournament Referee, and Umpires, will inform and show
the Captains the dimensions and exact interpretation of the 'out "roofed" dismissal'. The "roofed" area
at each indoor venue will vary, however, it may included side walls, above a demarcation line,
a viewing gallery, the ceiling, light fittings, ceiling beams, etc.
The scoring for Indoor Cricket shall take place as follows:-
A ball struck to hit the boundary wall behind the Bowler without touching the floor or any other
wall shall count as boundary 6 runs. If, however, the ball touches the floor, but does not touch
any of the other walls and hits the boundary wall then it shall count as boundary 4 runs.
A ball struck to hit one or more of a side or back walls shall count as 1 run, even if the ball
subsequently hits the boundary wall in which case it remains in play. Two additional runs shall be scored if
the Batsmen complete a run. (If the ball is struck to hit a side or back wall and a Batsman is then run out 1
run shall be scored).
2 runs shall be scored if the Striker plays the ball which does not hit a wall and
the Batsmen complete a run.
1 bye shall count as 1 extra if the ball hits a wall (including the boundary wall);
a leg bye shall count as one extra if the ball hits a wall (including the boundary wall). In
each case of the Batsmen completing a run 2 additional runs shall be scored.
2 byes or 2 leg byes shall be scored if the Batsmen complete a run without the ball
hitting a wall.
No Ball
The penalty for a No-Ball shall be 2 extras, and these are added to any additional
runs and credited as either No-Ball extras, 3 (vi) (b), or to the striker, 3 (vi) (c). An extra
ball shall be bowled.
From a No-Ball not struck by a Batsman any additional runs will be added to
the 2 extras and the total shall be credited as No-Ball extras. If the Batsmen do not run
and the ball does not touch a wall, then the No-Ball penalty shall be credited as 2
No-Ball extras.
From a No-Ball struck by the Batsman any additional runs will be added to the
2 extras and the total shall be credited to the Striker.
Wide
The penalty for a Wide Ball shall be 1 extra, credited as a Wide, and
an extra ball shall be bowled.
If a Wide Ball is called and the Batsmen do not run 1 extra shall be credited
as a Wide, although 2 additional extras will be credited, as Wides, for every run
completed by the Batsmen.
If a Wide Ball is called and the ball goes on to hit a wall a total of 2
extras shall be credited as Wides. 2 additional extras will be credited, as Wides,
for ever run completed by the Batsmen.
An overthrow hitting any wall or walls shall count as another run to the
Batsman or to the total of extras as appropriate. Additional overthrows can ensue from
each additional throw which goes on to hit a wall or walls (the Batsmen shall not change
ends, except in running).
No runs shall be scored if a Batsman is caught off the walls.
If, in the opinion of the Umpire, the ball becomes lodged in netting or in any
obstacle, then the Umpire shall call and signal "Dead Ball" and award one run for touching
the wall and if applicable, 2 runs for a run in progress.
4. Result
Group Matches - Points
The following points shall be awarded:-
Win - 8 Points
Loss - 0 Points
Score Level, including a Tie - 4 Points
Additionally, the following Bonus Points shall be awarded:-
Batting
Bowling
1 Point
run- rate of 5 or more
2 wickets
2 Points
run-rate of 7.5 or more
4 wickets
3 Points
run-rate of 10 or more
5 wickets
Run-rate defined as runs per over.
If a team is dismissed in less than 10 overs, then the full 10 overs will be
taken into consideration for the calculation of the run-rate.
If two or more teams finish with the same number of points in the group matches, then
placings are calculated on a run-rate basis from all group matches. Should the run-rate
be equal then the placings are decided on which of the teams won in their group matches.
Non-Group Matches
The team scoring the most tuns in its innings shall be the winner. If the scores of
both teams are equal, including a tie, then the following will apply:-
The side losing the fewer number of wickets shall be the winner.
If the teams are still equal then the side with the higher
overall scoring rate shall be the winner.
If the teams are still equal, the side with the higher scoring rate throughout
the Tournament shall be the winner.