Playing Conditions - Division Two & Three 2002
[1. LAWS]
[2. DURATION]
[3. UMPIRES and CAPTAINS]
[4. THE BALL]
[5. COVERS]
[6. NUMBER OF OVERS PER BOWLER]
[7. RESTRICTION ON THE PLACEMENT OF FIELDSMEN]
[8. NO BALL]
[9. WIDE BALL]
[10. THE BOWLING OF FAST SHORT-PITCH DELIVERIES (THE BOUNCER)]
[11. RESULT]
[12. POINTS - OVERS GAME]
1. LAWS
1.1 Except as otherwise provided for hereinafter, the Marylebone Cricket Club code of the
Laws of Cricket (2000 Code), together with any subsequent amendments, shall apply in all
matches.
2. DURATION
2.1 All matches shall be played on the day designated by the Management Committee and
commence at 1.00pm.
2.2 There will be a tea interval of twenty minutes between innings, although this may be
varied at the discretion of and agreement of both Captains in the case of an interrupted
match.
2.3 Each match shall consist of a maximum of 50 overs per innings save where time is lost
after the scheduled (1.00pm) commencement due to inclement weather or other unavoidable
cause, when the number of overs shall be reduced as hereinafter provided.
2.4 Unless bowled out earlier, the team batting first shall bat for the full number of overs
allotted prior to the commencement of the match; declarations are not permitted. Should
the side batting first be dismissed before the overs to which it is entitled have been
bowled, the team batting second shall be entitled to bat for 50 overs or as reduced due
to inclement weather or other cause.
2.5 Should the match commence later than the scheduled (1.00pm) commencement time due to
inclement weather or other cause, the Umpires shall reduce the number of overs per team
by one over for every 7 minutes of time lost between 1.00pm and the actual commencement.
2.6 In the event of time being lost after the commencement of the match due to inclement
weather or other cause during the innings of the team batting first, then the team
batting first will receive 50 overs or as reduced prior to the start of the match. The
team batting second will then have their maximum number of overs reduced by one over for
each 3.5 minutes of play lost during the first innings.
2.7 Should time be lost due to inclement weather or other cause during the innings of the
team batting second, then the number of overs which that team would have been entitled to
receive shall be reduced by one over for each completed 3.5 minutes of playing time lost.
2.8 Drinks intervals shall be agreed with the Umpires by the fielding Captain prior to the
start of each innings. This time will not count as time lost.
2.9 Should the loss of time result in less than 25 overs being available to the team batting
second, the game shall be abandoned.
2.10 The Umpires shall be the sole judges of the weather.
3. UMPIRES AND CAPTAINS
3.1 Umpires shall be appointed in accordance with arrangements approved by the Management
Committee. They shall report to the ground 30 minutes prior to the start of play at the
latest.
3.2 Before the toss for innings the Captains shall nominate his players who may not thereafter
be changed without the consent of the opposing Captain.
3.3 The current ECB Fast Bowling Directives will apply to all matches. Captains, Team
Managers and Umpires shall be responsible for ensuring the Directives are followed. The
Captain of each side shall inform the Umpires, prior to the commencement of the match,
of the names and relevant age group of any player under the age of 19 on 31st August of
the previous year.
3.4 The current ECB guidance on the wearing of helmets by players up to the age of 18 shall
be followed.
4. THE BALL
4.1 All matches shall be played with identical new cricket balls nominated and supplied to
the Member Clubs by the League, with two new balls being used in each match and with one
new ball being taken at the start of each innings. Each Club shall provide a ball with
which they will field.
5. COVERS
5.1 Where covers are available, the pitch shall be fully covered in the event of rain.
6. NUMBER OF OVERS PER BOWLER
6.1 No player may bowl more than 12 overs in an innings.
6.2 In the event of a bowler being incapacitated or suspended and being unable to complete
an over, the remaining balls will be bowled by another bowler providing that bowler did
not bowl the previous over or part thereof. Such part of an over shall count as a full
over only insofar as each bowler's limit is concerned.
6.3 The ECB Fast Bowling Directives may affect the above over limitations (see 3.3).
7. RESTRICTION ON THE PLACEMENT OF FIELDSMEN
7.1 Two semi-circles shall be drawn on the field of play. The semi-circles shall have as
their centre the middle stump at either end of the pitch. The radius of each of the
semi-circles shall be 30 yards. The ends of each semi-circle shall be joined to the
other by a straight line drawn on the field on the same side of the pitch. The field
restriction area should be marked by "dots" at five-yard intervals, each "dot" to be
covered by a white plastic or rubber (but not metal) disc measuring seven inches in
diameter.
7.2 At the instant of delivery, there may not be more than five fieldsmen on the leg side.
7.3 Four fieldsmen plus the bowler and wicket-keeper must be inside the field restriction
marking at the instant of delivery.
7.4 In the event of an infringement of any of the above fielding restrictions, the Umpire at
the striker's end shall call and signal "No Ball".
8. NO BALL
8.1 If a bowler bowls a ball underarm the umpire shall call a signal "No Ball".
9. WIDE BALL
9.1 Umpires are instructed to apply a very strict and consistent interpretation in regard to
judging a wide in order to prevent negative bowling wide of the wicket.
9.2 The following criteria should be adopted as a guide to umpires:
9.3 If a ball passes either side of the wicket sufficiently wide to make it virtually
impossible for the striker to play a "normal cricket stroke" both from where he is
standing and from where he should normally be standing at the crease, the umpire shall
call and signal "Wide ball".
9.4 Note: The above provisions do not apply if the striker makes contact with the ball, or
if it passes below head height between the striker and the wicket.
10. THE BOWLING OF FAST SHORT PITCHED BALLS (THE BOUNCER)
10.1 In addition to Law 42.6 (Dangerous and unfair bowling) the following shall apply:-
10.2 If the ball passes, or would have passed, above the shoulder height of the striker
standing upright at the crease, then the umpire at the bowlers end shall call and signal
"No Ball". This ruling shall apply even though the striker has made contact with the
ball with his bat, person or equipment.
11. RESULT
11.1 A result can only be achieved if both teams have had the opportunity of batting for at
least 25 overs, unless the team batting second has scored more runs than its opponents
or has achieved its target score as hereinafter defined.
11.2 Save as hereinafter provided a match shall be won by the team which has scored the most
runs.
11.3 Where a team batting second does not have the opportunity of batting for the same number
of overs as the team batting first due to time being lost after the commencement of the
match, the result shall be determined as follows:-
11.3.1 The number of runs scored by the team batting first shall be divided by the number of
overs which that team was entitled. The resulting figure shall be the "run rate".
11.3.2 The "run rate" shall be multiplied by the lowest reduced number of overs which the team
batting second shall be entitled to receive after making allowance for time lost after
the commencement of the match. The resulting figure shall be the "target score".
11.3.3 If the score of team batting second surpasses the "target score" at any time prior to the
conclusion of its innings then the match shall be won by the team batting second but if
bowled out earlier the match shall be won by the team batting first.
11.3.4 A match shall be tied if the scores are equal at the end of the match. In a match
interrupted after the commencement, where the revised target score involves a fraction of
a run, then the final scores cannot be equal and the result cannot be a tie.
12. POINTS
12.1 Win 12 points
Tie 6 points
No result 0 points,
and the match shall not count as a match played in determining a team's points average.
12.2 Bonus Points shall be awarded as follows:
12.2.1 Bowling
2 - 3 wickets taken 1 point
4 - 5 wickets taken 2 points
6 - 7 wickets taken 3 points
8 - 9 wickets taken 4 points
10 wickets taken 5 points
Note i) Should the batting side play with less than eleven players due to either a
player or players being absent, or leaving the field through illness, injury or other
cause so that his/their innings cannot be completed and the remainder of the side are
dismissed before the last ball of the day, then the batting side shall be considered
"all out" and the bowling side shall receive maximum bowling points.
Note ii) See Law 2.9 (Batsman leaving the field) - "retired - not out".
Note iii) Bowling bonus points in either innings will only be available in the first 2
hours 55 minutes after the Umpires have taken the drinks interval and extended delays for
injury etc. into account (Umpires decision to be final). Should overs be reduced due to
inclement weather or other cause, this rule shall not apply. 5 minutes shall be allowed
for each drinks interval.
12.2.2 Batting
125 - 149 runs scored 1 point
150 - 174 runs scored 2 points
175 - 199 runs scored 3 points
200 - 224 runs scored 4 points
225 or more runs scored 5 points
12.2.3 In matches where the over limit is reduced, there shall be a lessening of the targets to
achieve batting bonus points, as follows (See Reduced Target Table)
12.2.4 The team batting second and winning will receive the following additional batting points
(up to a total of 5 batting points)
Winning by 10 wickets 5 points
Winning by 8 or 9 wickets 4 points
Winning by 6 or 7 wickets 3 points
Winning by 4 or 5 wickets 2 points
Winning by 2 or 3 wickets 1 point
12.3 The maximum points a team can be awarded in any match shall be 22.
Reduced Target
In matches where the over limit is reduced, there shall be a lessening of the targets to achieve
batting bonus points, as follows:
Overs 1st Point 2nd Point 3rd Point 4th Point 5th Point
Bowled Runs Scored Runs Scored Runs Scored Runs Scored Runs Scored
50 125 150 175 200 225
49 123 147 172 196 221
48 120 144 168 192 216
47 118 141 165 188 212
46 115 138 161 184 207
45 113 135 158 180 203
44 110 132 154 176 198
43 108 129 151 172 194
42 105 126 147 168 189
41 103 123 144 164 185
40 100 120 140 160 180
39 98 117 137 156 176
38 95 114 133 152 171
37 93 111 130 148 167
36 90 108 126 144 162
35 88 105 123 140 158
34 85 102 119 136 153
33 83 99 116 132 149
32 80 96 112 128 144
31 78 93 109 124 140
30 75 90 105 120 135
29 73 87 102 116 131
28 70 84 98 112 126
27 68 81 95 108 122
26 65 78 91 104 117
25 63 75 88 100 113