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Tuanku Ja'afar Cup 2002 Rules [MS
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TITLE
The
Tournament shall be known as SENIOR TUANKU JA’AFAR CUP 2002, organised
by Hong Kong Cricket Association and to take place between 27th November
to 1st December 2002 in Hong Kong.
QUALIFICATION
RULES
At least
9 of the playing eleven must either qualify by birth or citizenship for
that country. The balance of the playing eleven must have been resident
in the country they are representing since 30th October 1998. For the
avoidance of doubt ICC Qualification rules will apply.
COMPOSITION
OF TEAMS
- Each
team will be limited to 14 players from which their teams will be selected
throughout the Competition. Nomination of the players must reach the
Organising Committee one week before the scheduled start of the tournament.
- Each
nominated player registered must be in accordance with the qualification
rules.
- Only
players registered with the Organising Committee will be eligible to
play.
- Unless
otherwise stated, the Laws of Cricket shall prevail throughout this
tournament.
REGISTRATION
OF PLAYERS FOR A MATCH
- Law
1.2 - ‘Before the toss for innings, the Captains shall nominate
their players in writing who may not thereafter be changed without the
consent of the opposite Captain.’ In addition, the full names
of the nominated players and the reserves shall be submitted to the
Umpire(s) and opposing Captain or his deputy, before the toss for the
innings.
- If
a player nominated to play in a match does not turn up within an hour
of the actual commencement of play, it shall be the nominated substitute,
who shall immediately thereafter replace the absent nominated player.
RULES
OF THE TOURNAMENT
1.
LAWS OF CRICKET
Except
as varied hereunder the Laws of Cricket (2000 Code) and subsequent amendments,
ICC Code of Conduct and ICC Regulations shall apply.
2.
DURATION OF MATCHES
The
matches will consist of one innings per side and each innings will be
limited to 50 six ball overs. A minimum of 25 overs per team shall constitute
a match.
3.
COMPETITION FORMAT
Each
team will play one match against the other three competing teams. The
top two teams will play in the final after determining positions as per
14.1 All matches will be played at Hong Kong Cricket Club, Kowloon Cricket
Club, and other venues as decided by the Organising Committee. Tentative
playing schedule as follows:
Date |
Match |
Venue |
28.11.02 |
Singapore vs.
Malaysia |
KCC |
29.11.02 |
Hong Kong vs.
Singapore |
HKCC |
29.11.02 |
Malaysia vs.
Hong Kong 'A' |
KCC |
30.11.02 |
Hong Kong vs.
Malaysia |
KCC |
30.11.02 |
Singapore vs.
Hong Kong 'A' |
HKCC |
01.12.02 |
FINAL |
HKCC |
Notes - Hong Kong
'A' are playing in place of Thailand. Matches against Hong Kong 'A' are
unofficial and do not carry any competition points. Hong Kong 'A' cannot
play in the final.
4. HOURS OF
PLAY, INTERVALS AND MINIMUM OVERS IN THE DAY
4.1 START
AND CESSATION TIMES:
Session
1 |
Lunch |
Session
2 |
0930-1300 |
1300-1345 |
1345-1715 |
4.2 INTERVAL
BETWEEN INNINGS
If the innings of
the team batting first is concluded within thirty minutes of the scheduled
lunch break, the lunch interval will commence immediately and be of the
scheduled duration with the time of the second session adjusted accordingly
to start 45 minutes after the completion of the first innings and ending
3.5 hours later. If the first innings is concluded at least 30 mins prior
to the scheduled lunch interval a ten minute break will occur and the
team batting second will commence it's innings and the interval occur
as scheduled.
Time
Lost |
Interval |
Up to 60 minutes |
30
minutes |
Between 60-120
minutes |
20 minutes |
More than 120
minutes |
10 minutes |
Note : Refer also
the provisions in Clause 7.2
4.3 INTERVALS
FOR DRINKS
Drinks breaks shall
be taken after the 17th and 34th over of each innings.
Any player may receive
a drink either on the boundary edge or, at the fall of a wicket on the
field, provided that no playing time is lost. No other drinks shall be
taken onto the field without the permission of the Umpires. Any player
taking drinks onto the field shall be appropriately dressed in cricket
attire.
5. APPOINTMENT
OF UMPIRES & SCORERS
5.1 UMPIRES
A Panel of Umpires
from Hong Kong, Malaysia, and Singapore will officiate throughout the
competition. Appointment of umpires will be at the discretion of the Organising
Committee.
5.2 SCORERS
The Organising Committee
will provide an official scorer for each match. Individual teams may also
have their own scorers for their matches. The scores maintained by the
Official Scorer shall prevail.
6. THE TOSS
The Captains, dressed
in cricket attire, shall toss for the choice of innings on the field of
play 30 minutes before the scheduled or rescheduled time for the match
to start. The Referee/Umpires will accompany the Captains and supervise
the Toss.
7. LENGTH
OF INNINGS
7.1 UNINTERRUPTED
MATCHES
(a) Each team shall
bat for 50 (six ball) overs unless all out earlier. A team shall not be
permitted to declare its innings closed.
(b) If the team fielding
first fails to bowl the required number of overs by the scheduled time
for cessation of the first session, play shall continue until the required
number of overs has been bowled. Unless otherwise determined by the Referee,
the innings of the team batting second shall be limited to the same number
of overs bowled by it, at the scheduled time for cessation of the first
session. The over in progress at the scheduled cessation time shall count
as a completed over. The interval shall not be extended and the second
session shall commence at the scheduled time. The Umpires may increase
the number of overs to be bowled by the team bowling second if, after
consultation he/they are of the opinion that events beyond the control
of the bowling team prevented that team from bowling the required number
of overs by the scheduled time for the cessation of the innings of the
team batting first.
(c) If the team batting
first is all out and the last wicket falls at or after the scheduled time
of interval,
the innings of the
team batting second shall be limited to the same number of overs bowled
to the team batting first at the scheduled time for the interval (the
over in which the wicket falls to count as a complete over).
(d) If the team batting
first is dismissed in less than 50 overs, the team batting second shall
be entitled to bat for 50 overs.
(e) If the team fielding
second fails to bowl the required number of overs as provided in 7.1 (b),
(c) or (d) by the scheduled cessation time, the target of the team batting
second shall be reduced by the average of runs scored in the 10 best overs
of the team batting first multiplied by the number of overs short bowled
at the scheduled cessation time. The over in progress shall count as completed
over. The hours of play shall be extended until the required number of
overs are bowled or a result is achieved or until bad light stops play.
The Referee/Umpires may reduced the penalty if, after consultation he/they
are of the opinion that events beyond the control of the fielding team
prevented that team from bowling the required number of overs by the cessation
time.
7.2 DELAYED
OR INTERRUPTED MATCHES
The Laws of Cricket
shall prevail: i.e. reduce the overs to be faced by one over for each
complete span of 3 minutes lost. If for example 3 overs are lost by rain
or bad light in the first innings, the number of overs to be faced in
the 2nd innings shall be reduced by the like amount. At least 25 overs
per side must be played to constitute a result.
8. RESTRICTIONS
ON THE PLACEMENT OF FIELDSMEN
Two semi circles
shall be drawn on the field of play. The semi circles have as their centre
the middle stumps at either end of the pitch. The radius of each semi
circle is 30 yards (27.5m) and the ends of each semi circle are joined
to the other by a straight line drawn on the field on the same side of
the pitch.
The field restriction
area should be marked by continuous painted white lines, markers or ‘dots’
at 5 yard (4.5m) intervals, each ‘dot’ to be covered if possible
by white plastic or rubber disc measuring approx 7 inches (18cm) in diameter.
At the instant of
delivery, there may not be more than 5 fieldsmen on the leg side.
For the first 15
overs, 9 fieldsmen shall be inside the field restriction marking at the
instant of delivery. For the remaining overs 4 fieldsmen shall be inside
the field restriction marking at the instant of delivery. If the fielding
side has less than 11 players on the field the above restrictions shall
still apply.
Two inner circles
shall be drawn on the field of play. The circles have as their centres
the centre point of the popping crease at either end of the pitch. The
radius of each of the circles is 15 yards (13.72 metres). The field restriction
area should be marked by ‘dots’. The segment of the circle
reserved for the slip positions shall not be demarcated. (Refer Appendix
1).
In the first 15 overs
there must be a minimum of 2 stationary fieldsmen within this 15 - yard
field restriction at the instant of delivery. The two stationary fieldsmen
may be permitted to stand deeper than 15 yards (in the un-demarcated area)
provided only that they are standing in orthodox slip positions and not
in short third -man positions.
Where play is delayed
or interrupted affecting the innings of the team batting first in the
first 15 overs of the game and the total number of overs available is
thereby reduced, the number of overs in regard to the above 15-over field
restrictions shall be reduced proportionately for both teams.(i.e. if
the team batting first loses 2 overs because of rain, the fielding restriction
of 9 men in the circles shall be reduced to 13 overs.) Where the innings
of the team batting second is delayed or interrupted, the number of overs
in regard to field restrictions shall be the same as the first innings.
(i.e 13 overs in the above scenario)
In the event of an
infringement of the above, either Umpire shall call and signal ‘No
Ball’.
9. NUMBER
OF OVERS PER BOWLER
No bowler shall bowl
more than 10 (six ball) overs in an innings. In a delayed or interrupted
match where the overs are reduced for both teams or for the team bowling
second, no bowler may bowl more than one-fifth of the total allowed. This
will not apply if a bowler has completed his quota of overs before the
interruption to play.
In the event of a
bowler breaking down and being unable to complete an over, another bowler
will bowl the remaining balls. Such part of an over will count as a full
over only in so far as each bowler’s limit is concerned.
The scoreboard shall
if possible show the total number of overs bowled and the number of overs
bowled by each bowler.
10. NO BALL
Short Pitched Bowling
- If a ball passes or would have passed above shoulder height of the striker
standing in his normal batting stance at the crease, either Umpire shall
call and signal No Ball.
The Laws of cricket
shall apply in relation to the bowling of full-pitched balls, which pass
or would have passed the striker above waist high.
11. WIDE
BOWLING - JUDGING A WIDE
Umpires are instructed
to apply very strict and consistent interpretation in regards to this
Law in order to prevent negative bowling wide of the wicket.
Any off side or leg
side delivery, which in the opinion of the Umpire does not give the batsman
a reasonable opportunity to play a cricket shot shall be called and signalled
“Wide”.
12. THE BALL
Each fielding team
shall have one new ball for its innings. Organisers shall provide a Kookabura
‘Match’ red four-piece cricket ball, which will be used in
all matches. Each fielding team shall have one new ball for its innings.
The Umpires shall
retain possession of the match ball(s) throughout the duration of the
match when play is not actually taking place. During play Umpires shall
periodically inspect the condition of the ball and shall retain possession
of it at the fall of a wicket, a drinks interval, at the end of each over,
or any other disruption in play.
Ball
Lost or becoming unfit for play
In the event of a
ball during the play being lost or, in the opinion of the umpire, being
unfit for play through normal use, the umpires shall allow it to be replaced
by one that in the opinion has had a similar amount of wear. If the ball
is to be replaced, the umpires shall inform the batsman.
13. THE RESULT
13.1 A result can
be achieved only if both teams have had the opportunity of batting for
at least 25 overs, unless one team has been all out in less than 25 overs
or unless the team batting second scores enough runs to win in less than
25 overs.
All matches, in whom
both teams have not had an opportunity of batting for a minimum of 25
overs, shall be declared ‘No Result’.
13.2 TIE
In matches in which
both teams have had the opportunity of batting for the agreed number of
overs, the team scoring the higher number of runs shall be the winner.
If the scores are equal, the result shall be a ‘Tie’ and no
account shall be taken of the number of wickets, which have fallen.
13.3 DELAYED
OR INTERRUPTED MATCHES - CALCULATION OF TARGET SCORE
If the innings of
the team batting second is delayed or interrupted and it is not able to
receive its full quota of overs, the target score shall be calculated
according to the Duckworth-Lewis method.
14. POINTS
14.1 PRELIMINARY
MATCHES
The points system
shall be as follows :
- Win 2,
- Tie or No Result
1,
- Loss 0.
In the event of the
teams finishing on equal points, the right to play in the Final match
will be decided by the most wins in the preliminary matches or, when teams
have both equal wins and equal points, the team which was the winner of
the preliminary match (played between them) will be placed in the higher
position or , if still equal, the higher net run rate. Run rate shall
be total runs scored in the previous games divided by total number of
wickets lost.
14.2 FINAL
If no result is achieved
in a final then the winner shall be:
(a) The team with
higher points in the preliminary round or if finishing equal,
(b) The team with most number of wins in the preliminary round matches
or if still equal,
(c) The team which was the winner of the preliminary match (if played
between them) or if still equal,
(d) Team with better run rate (run over wickets as above) or if still
equal,
(e) Decided by spin of the coin.
15. SUBSTITUTES
The Laws of Cricket
apply.
16. LAW 3.8
- FITNESS OF GROUND, WEATHER AND LIGHT
The Laws of Cricket
apply.
17. THE BAT
The Laws of Cricket
apply.
18. LAW 7
- THE PITCH
The Laws of Cricket
apply.
In the event of any
dispute, the Referee/Umpires in consultation with Organising Committee
, will rule and this ruling will be final.
19. THE PITCH
SURFACE
ALL MATCHES AT HKCC
AND KCC SHALL BE PLAYED ON NATURAL TURF PITCHES unless weather conditions
dictate otherwise. . Players should have suitable footwear for both types
of surface. No metal spiked footwear shall be allowed in games on synthetic
pitches. Organising Committee reserves the right to play any match on
artificial turf pitch before the start of the match or during a match
as it thinks fit.
19.1 LAW
10.1 - ROLLING OF PITCH
The Laws of Cricket
apply.
20. LAW 11
- COVERING OF THE PITCH BEFORE AND DURING A MATCH
Where possible ground
authorities shall have covers available to protect the pitch overnight
and from rainstorms during the game.
21. PRACTICE
ON THE FIELD
At no time on any
day of the match shall there be any bowling or batting practice on the
pitch or the square except in official netted practice pitch areas. In
addition there shall be no bowling or batting practice on any part of
the square or the area immediately parallel to the match pitch after the
commencement of play on any day.
22. BOUNDARIES
The Laws of Cricket
apply.
23. THE BALL
- MODE OF DELIVERY
Law 24.1 Will apply
except that the bowler may not deliver the ball underarm.
24. LAW 30
- BOWLED
The Laws of Cricket
apply.
25. LAW 42.6
- THE BOWLING OF HIGH FULL PITCHED BALLS
The bowling of High
Full Pitched balls is unfair.
A Fast, High full
Pitched Ball shall be defined as a ball that passes, or would have passed,
on the full above waist height of a Batsman standing upright at the crease.
Should a Bowler bowl a fast high pitched ball , either Umpire shall call
and signal No Ball. In the event such unfair bowling the Umpire at the
Bowler’s end shall adopt the procedure of caution, final warning,
and action against the Bowler and reporting as set out in Law 42.6.
Law 42.6(b) –
The Bowling High Full Pitched Balls
Law 42.6 (b) shall
apply as modified:
(a) Any delivery,
other than a slow paced one, which passes or would have passed on the
full above waist height of the striker standing upright at a the crease
is deemed dangerous and unfair, whether or not is it likely to inflict
physical injury on the striker.
(b) A slow delivery,
which passes or would have passed on the full above shoulder height of
the striker standing upright at the crease, is to be deemed dangerous
and unfair, whether or not it is likely to inflict physical injury on
the strike.
(c) In the event
of a bowler bowling a high full-pitched ball as defined in (a) and (b)
above (i.e. a beamer) the umpire at the bowler’s end shall adopt
the procedure:
(d) In the first
instance the umpire shall call and signal no ball and when the ball is
dead, caution the Bowler and issue a first and final warning. The umpire
shall inform the other umpire, caption of the fielding side and the Batsman
of what has occurred.
(e) At the first
repetition call and signal no ball and when the ball is dead direct the
captain of the fielding side to take the bowler off forthwith and to complete
the over with another Bowler, provided that the Bowler does not bowl two
overs or part thereof consecutively.
(f) Not allow the
Bowler, thus taken off, to bowl again in the same innings.
(g) At the first
opportunity report the occurrence, with the other umpire, to the captain
of the batting side and the match referee responsible for the match who
shall take any further action which is considered to be appropriate against
the Captain and the Bowler concerned (Refer also to Law 42.1 Fair and
Unfair Play-Responsibility of the Captains)
IMPORTANT
The most significant
addition to the Laws of Cricket 2000 is its PREAMBLE.
The Salient features
of The Preamble (Introduction of an act giving its persons and purpose)
are:
1. The Preamble
Lays Emphasis on
- Spirit of the
Game
- Responsibility
of captains
- Players’
conduct
- Umpires and captains
settings the tone for the conduct of a match
2. The Preamble
defines unfair play as
- Time wasting
- Damaging the pitch
- Dangerous and
unfair bowling
- Tampering with
the ball
- Any other action
that the umpires consider to be unfair
3. The preamble
defines spirit of the game as a sense of respect for
- The opponents
- Own captain and
team
- The role of the
umpires
- Games traditional
values
4. The preamble
forbids
Disputing an umpire’s
decision by word, action or gesture cheating by way of:
- Appealing knowing
that the batsman is not out
- Advancing towards
an umpire in an aggressive manner while appealing
- trying to distract
an opponent in any such as persistent clapping or unnecessary notice
under the guise of enthusiasm/motivation violence.
Provisions of the
preamble have to be followed fully as violations of any of its clause
is punishable under the following Laws of Cricket”
Law 2.6:
5 penalties run are awarded if a player returns to the field without umpire’s
consent and comes into contact with ball in play.
Law 17.1:
Bowling practice on the pitch or the area parallel and immediately adjacent
to it is not allowed. Contravention will debar a bowler from bowling again
in the innings until his side has bowled at least 5 overs.
Law 18.5:
Deliberately taking short run is unfair and batsman is warned. Repetition
leads to a penalty of 5 runs awarded to fielding side.
Law 41.2:
Wilfully fielding the ball other then his person calls for 5 penalty runs.
Law 42.3:
Changing the condition of the ball is punishable with an award of 5 penalty
runs.
Law 42.4:
Deliberate attempt to distract striker before receiving a delivery calls
for final warning and repetition leads to a penalty of 5 runs.
Law 42.5:
Deliberate distraction or obstruction of batsman after the striker has
received the delivery is punishable with 5 penalty runs.
Law 42.9:
Time wasting by the fielding side invokes final warning and repetition
leads to an award of 5 penalty runs. Batsman wasting time calls for a
final warning with repetition leading to an award of 5 penalty runs to
the fielding side. |